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Software copyright Software Copyright Difficult to Enforce For those of you who love computer games, you probably know more about software copyright than you ever thought you'd want to know-especially if you have or have ever owned multiple computers. Most new games not only come with special copyrights but also built in security features that are designed to enforce those copyrights. Some have even gone so far as selling you the right to 'use' the material you are purchasing rather than providing you with actual ownership of the software to which they own the software copyright. That bothered me a bit at first, but I've come to understand it's another way of protecting them and their rights as well as controlling or limiting how you use the software they provide. Software copyright is actually quite confusing and hotly debated. Many stores will not accept opened software as returns because the software companies won't reimburse them for the product and they are left holding the bag. It doesn't sound like much but when you think of literally thousands of consumers attempting to return opened software because they didn't like or worse, they only needed to download and install it for it to actually run. Companies that produce computer software have become savvy to the ways of the modern consumer. Those companies that produce computer games especially require that the disk actually be in your player in order for the game to operate properly. This enforced the software copyright to the extent that two people can't reasonably share ownership of the same game, as they both need an actual disk in order to operate the games. But for every solution there is a hacker or budding programmer that creates a new problem for software makers and holders of software copyright to face. One of the latest problems is the virtual CD. The long and short of this is that the computer is tricked into 'seeing' the CD where it should be and carries out the game as though it were. Another important thing to note about software copyright is that there are many programs available that mimic some of the more notable applications for no fee. These are often referred to as open source software and often have excellent if not superior quality to similar programs that are available for fees. One thing I've noticed is that I will often find free open source software, download it, love it and a few months later I will find a more polished version of the same software, by the same company available with a few more bells and whistles for a fee. The new improved software has a software copyright and is not free to consumers but it is also a much better version than what I currently have. It's a great way for new software developers to make names for themselves and get volunteers for the testing process of their development phase. A software copyright offers protection and recognition to the owner of the software. The problem with protecting software is that it is impossible to police properly. That would require walking into every home on the planet and checking each computer to make sure there are no duplicate copies extra copies, illegal copies, etc. Plus, who keeps the actual boxes from all their software? I certainly do not. I could never prove that I was honoring the software copyright if the packaging or receipts were the only way I have of doing so. Most people in the world today honestly want to do the right thing. Software is one of the most expensive purchases people will often make for their home computers, it only makes sense to buy actual copies that have an actual software copyright in order to protect your investment not only in your software but also in your computer.

A Brief Guide to Writing Short Stories Effectively (writing short stories) A short story is basically a condensed version of a book or a rapidly progressing story. It has fewer characters than a novel and covers less amount of time. A short story generally is around 6,000 words or 6 pages. Do your research and organization before you begin to write. Outline your plot and the background. Make sure they make sense and flow together. Individually list the events of the story in the order in which they occur. Create your characters. Not just their name and role in the story, but as if they were real people with real lives. By creating more information for your characters you will get a sense of what they would do or how they would be and convey that to your writing. By creating an outline you will have a point of reference to look back upon and make sure you have included all vital points of the story. When writing a short story, you will need a captivating first paragraph. You have roughly 5 to 7 lines to appeal to your reads unlike novels that have the whole first chapter. This can actually make or break your story. You will need to grab their attention and keep it to make them want to read more. By starting the plot in the first few sentences it will make people want to know more. They will keep reading to find out who is involved and why. Keep the timeline of events brief. You are writing a short story and the timeline should match that. A timeline of a day, a week, or maybe even a month is generally the span a story should cover. Use character dialogue as a way to move the plot ahead. In a short story there is no time for general chitchat. By using the character dialogue you are deepening the plot as well as moving it along. Do not add unnecessary characters. By adding them you are wasting time one someone that is not linked to your story or its plot. Provide swift and precise details to keep the story moving. Elaborate descriptions of characters, plot, or surroundings will only waste your words and are not essential to making a good story. Use short words instead of phrases that mean the same thing. Building to the climax should be most of the story. Keep the conflicts building to the climax simple and easy to understand. You writing should be able to evoke the following emotions empathy, pain, hurt, despair, surprise, and desire just to name a few. Since the story is only a few pages long in its entirety it is necessary to maintain consistency through out the beginning, middle, and end. Make sure the dialog and plot complement each other. Keep the same point of view through out the story. You are almost ready to be published. After completing your own proofreading and editing, let someone else read it, a neighbor, your spouse, colleague, or a close friend. Even if they are not writers themselves they will be able to help point out any grammar errors. They will be able to tell you if something just doesn?t make sense. You are trying to fit a lot of captivating information in a small space; it is easy to leave something out. Something you may not catch because you know what is supposed to happen, while your will not. By following these simple rules, you will be able to write a short story that is captivating and effective. Writing short stories isn?t for everyone. Many writers like more detail and for short stories the space is just not available.

Software copyright act The Software Copyright Act was a Great Step in the Right Direction The software copyright act, which is actually called the Digital Millennium Copyright Act has given software developers a little more power when it comes to protecting their works. If you've bought software in the last few years I'm sure you've noticed some of the changes that have been made in the software buying process. If not, then you really should wake up and take note. Some of the more noteworthy achievements of this act are the following: 1) It is now a crime to go around anti-piracy measures in software. 2) It is no longer legal to make, sale, or give away software or devices that were invented for the purpose of cracking codes enabling the illegal copying of software. 3) Limits the liability that ISPs (as far as copyright infringement violations) when information is transmitted online. The problem isn't the people want to be bad or do something wrong. Most of us by nature want to do the right thing. The problem lies in educating people to the fact that it really is stealing when you bootleg, pirate, illegally download, or otherwise acquire copies of software that you didn't pay for. It's one of those 'white lie' types of crimes for most people and they don't really see how it will hurt anyone for them to copy a game that their brother, cousin, uncle, or friend has. Someone paid for it after all. The problem is that at $50 plus being the average price for computer games and simple software if 10 million people are doing it, the numbers are staggering and they add up quickly. The software copyright act sought to protect businesses from losing money this way. The software copyright act was the worldwide response to a growing problem. This problem was so widespread with illegal downloading of music that lawsuits and massive commercial ad campaigns were initiated in order to curtail illegal downloading activities when it comes to music. It seems to be working to some degree. Fewer people are illegally downloading music; the downside is that these people aren't buying as much music either. The reason is because they are no longer being exposed to the wide variety of music and artists that they were getting freely when downloading music each night at no cost. This equals lower record sales and is becoming a problem of lower movie sales and software sales as well. People aren't trying new games like they could before the software copyright act by going to LAN parties and everyone sharing a copy to play, now everyone has to own a copy before they can play. While this may be great for the companies that make a few (a minimal few at best) extra sales on the games for the sake of a great party but for the most part, it is costing them the extra money that could be made by 10 people finding they liked the game enough to go out and buy it so they could play it whenever (and the next group of 10 they will introduce the game to) Gamers are a funny group and software copyright act or no, they are going to stick with the software and games that serve them best. The software copyright act was created in order to protect the rights of those writing and developing computer software. We want those who fill our lives with fun games, useful tools, and great ways to connect to friends and family to continue providing these great services and to get paid for the ones they've already provided. The software copyright act is one giant step in the right direction as far as I'm concerned.